+1 DMG FPS Guns & Weapons Tier Framework
Rank loadouts by progression stage, medal economy, and rebirth timing—not hype screenshots.
Weapon choice is the loudest decision in +1 DMG FPS. Every shot adds +1 DMG to your per-hit power, medals fund the next gun, and rebirth multiplies how hard those guns hit after a reset. This page is a framework tier list, not a fake spreadsheet of fifty invented weapon names with made-up DPS numbers. Exact shop labels, prices, and stats change with patches—always read the in-game tooltip before you spend.
Use this guide with the Tier List Hub, the farming deep-dive in Medals and Guns, and the prestige timing notes in Rebirth. New players should skim Getting Started first so the tiers below map to a real early session.
How to read these tiers
Tiers here mean value for your current stage, not eternal PvP rankings (this experience is a co-op/online incremental FPS versus AI robots, not a competitive arena shooter).
- S-tier (stage defining): Worth rushing when you can afford it; accelerates medal income or boss readiness dramatically.
- A-tier (strong buy): Excellent when it matches your area; sometimes skippable if a rebirth is minutes away.
- B-tier (situational): Fine bridges, specialty picks, or “buy if you are stuck” options.
- C-tier (skip or delay): Filler that looks shiny but delays a better breakpoint or rebirth.
Because public numeric tables are incomplete, judge each gun by time-to-kill on your current robots, magazine/reload comfort, and medal cost relative to the next breakpoint. If two guns clear the same area at similar speed, prefer the cheaper one and bank medals for rebirth or a later elite.
Early game — starter pistol / SMG style (first medals)
Goal: Unlock reliable full-auto or fast semi-auto fire so +1 DMG stacking happens constantly.
- S: The first clear upgrade over the absolute default sidearm—usually a compact SMG-style or upgraded pistol that lets you hold trigger on packs of AI enemies without constant reload panic.
- A: Stable starter options with gentle recoil and short reload. Great while you learn Controls on PC or mobile.
- B: Novelty starters with awkward bloom or tiny magazines. Use only if they are nearly free.
- C: Expensive “cool looking” early guns that cost most of your medal pile before you understand area difficulty.
Medal advice: Buy one comfortable starter upgrade, then stop shopping until you can clear the next robot density without dying on cooldown. Early medals are better spent on uptime than on a vanity model. Grab the Defender of Earth badge (first robot) and keep moving.
Mid game — assault / rifle class
Goal: Stretch effective range and sustain so you can farm denser areas without resetting every wipe.
- S: Mid assault options that keep time-on-target high while you strafe. These are the engines of medal/hour.
- A: Slightly slower rifles that hit harder per shot if your aim is clean—strong on PC mouse, weaker if mobile touch aim struggles.
- B: Burst or awkward handling guns that shine in open lanes but fail in tight spawns.
- C: Lateral upgrades that cost a fortune for a tiny feel upgrade.
Medal advice: Mid game is where players overspend. Before each purchase ask: “Will this gun get me to the next area or to a comfortable rebirth faster than saving?” If you are within reach of a meaningful rebirth (see Rebirth and the Rebirth Checklist), save. A rebirth-powered starter often outclasses a maxed mid gun bought one hour too soon.
Late game — heavy / special weapons
Goal: Break stubborn elites, open tougher stages, and shorten boss attempts from Update V1.2.
- S: Heavies or specials that noticeably cut tanky AI and Stages BOSS phases when your +1 DMG stack and rebirth multipliers are already online.
- A: Flexible specials that help both farming routes and boss checks.
- B: Fun high-recoil or niche tools that need perfect positioning.
- C: Trophy weapons that look endgame but underperform until multipliers catch up.
Honesty check: We will not invent magazine sizes, pellet counts, or exact medal prices. If a late gun’s tooltip does not clearly beat your current clear time in a 30-second test on the same stage, refund the mental purchase and keep farming.
Rebirth-gated elites
Some of the strongest guns will sit behind rebirth requirements or post-rebirth shops. Treat those as a separate ladder:
- Confirm the requirement in the tooltip (rebirth count, badge, or stage flag).
- Run the Rebirth Checklist so you do not prestige half-ready.
- After rebirth, reclaim a solid mid assault quickly, then push toward the gated elite.
- Re-evaluate tiers—post-rebirth S-tier often reshuffles because multipliers change what “enough DPS” means.
Buddy synergy (V1.2)
The Buddy helper from V1.2 destroys enemies alongside you. That changes gun value:
- Weapons with steady sustained fire pair well with Buddy because both of you chip the same pack—see Buddy.
- Ultra-burst guns can still work for Stages BOSS, but only if you can land the burst while Buddy occupies adds.
- If Buddy is carrying trash mobs, you can afford a slightly slower precision rifle for elites.
Buddy does not replace a bad medal plan. It multiplies a good one.
When to buy the next gun vs when to rebirth
Use this decision tree:
- Stuck on trash mobs? Buy the next reasonable gun tier (starter → assault).
- Clearing trash fine but bosses/elites take forever? Check Buddy usage and damage stack; consider a heavy/special or a rebirth if multipliers are the real bottleneck.
- Gun prices feel steep vs rebirth button value? Save for rebirth; return with multipliers and buy cheaper relative power.
- Just rebirthed? Re-buy a comfortable A-tier mid gun before hunting elites.
For farming routes and medal efficiency mindset, read Medals and Guns. For the broader ranking philosophy across modes and future lists, stay on the Tier List Hub.
Practical testing method (no fake DPS sheet required)
- Pick a repeatable spawn or stage segment.
- Time a clear with your current gun.
- Buy or equip the candidate gun.
- Time the same segment.
- Keep the winner; note medal cost per second saved.
If the upgrade saves little time, it is B/C for you, even if a friend calls it meta. Sensitivity and platform matter—mobile players often prefer lower-recoil SMG-style tracking, while PC players can justify harder-kicking rifles. Tune aim in Controls.
Loadout goals by session type
- Short session: One solid A-tier gun, farm medals, stop before a regret purchase.
- Boss session: Highest comfortable sustained DPS plus Buddy; review Stage Bosses.
- Rebirth session: Minimize shopping; hit checklist items; prestige; rebuild.
- Event prep: Keep medal liquidity in case a future drop (community is watching teaser timing around mid/late September 2026) adds limited guns—follow Updates.
Stay skeptical of tier images that list dozens of exact names without patch context. This framework stays accurate even when the shop order shifts: buy for clear speed, respect rebirth breakpoints, and let Buddy cover the gaps.
Frequently Asked Questions
Quick answers about +1 DMG FPS progression, codes, and updates.
Is this an exact DPS ranking of every gun?
No. It is a stage-based S/A/B/C framework. Exact names, prices, and stats should be confirmed in-game because public numeric tables are incomplete.
Should I always buy the newest gun on the list?
No. If a rebirth is close, saving medals for prestige often beats a lateral gun upgrade. Use the Rebirth Checklist before big spends.
Do mobile and PC players share the same tiers?
Core progression is the same, but low-recoil SMG-style guns often rank higher on mobile, while precision rifles can rise on PC with good mouse aim.
How does Buddy change the gun tier list?
Buddy rewards sustained-fire weapons that shred packs while the helper chips too. Burst niche guns matter more when you focus elites or Stages BOSS.
Where should I go after picking a gun goal?
Farm with Medals and Guns, time your prestige with the Rebirth guide, and re-check this list after Update patches on the Updates Hub.